#TouchDesigner
3 posts
Week 2
Two Clocks: Mapping Slow Air Data Against Fast Sound
Sound changes in milliseconds, air in minutes. Why environmental sensor data needs a different mapping strategy than audio — and how to let both drive the same image without one drowning out the other.
Research 01
Audio Reactivity Across Genres — Why Your Thresholds Break
Wideband amplitude analysis works well until you change the music. A look at why genre-specific loudness profiles break normalization thresholds, how different frequencies dominate amplitude measurements, and what actually works without a precise EQ.
Week 1
What's on My Desk: Tools for Real-Time Audiovisual Work
A walkthrough of the physical and digital tools that make up my working environment — from Arduino sensor arrays to VB-Cable audio routing to projecting onto walls.