Selected work
Work
Atmosphere(s)
A real-time system that listens to music and answers it in light — spectral and dynamic analysis of Spotify audio drives four generative visual channels, recomposed through Resolume into three distinct emotional registers.
Bridge
An immersive audiovisual experiment where visual systems synchronise with sound on a perceptual level — merging TouchDesigner's dynamic signal processing with Resolume's real-time manipulation via an OSC bridge.
Smart Environmental Machine
BEng thesis project. A portable device that integrates CO, CO₂, PM2.5, temperature, humidity, light, and sound sensors into a single real-time environmental monitor with reactive graphical output.
Evolving Ambient System
A self-adjusting generative visual engine that merges live weather API data with real-time audio analysis to produce an ambient environment that shifts with its context.
Projection Mapping on Unusual Surfaces
Investigating projection mapping beyond flat walls — testing tree bark, sculptures, and textured outdoor surfaces to develop calibration guidelines for non-flat, non-white canvases.
Real-Time Weather & Audio Reactiveness
Combining local weather data and audio input into an ambient visualisation that mirrors emotional tone — mapping atmospheric conditions and sonic features into a unified mood system.
Sectional Projection Mapping
Mapping fragmented yet coherent visuals across architectural sections — cabinets, walls, appliances — treating the kitchen's modular geometry as a multi-channel storytelling surface.
MIDI Board Experiments
Exploring how tactile MIDI interfaces can transform a generative visual system into a responsive instrument — each fader and knob macro-mapped to influence multiple visual dimensions simultaneously.